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Become the Ultimate Shinobi in a Massive Open World

Master 80+ jutsu, craft legendary weapons, hunt fearsome beasts, and carve your legend across a handcrafted ninja world. Built with love by a community of players and developers.

Servers online · 2,100+ shinobi active · Patch 0.4.38 live

Dispatches

Hidden Village News

Word arrives by crow. Break a seal to read what it carried.

Newest DispatchAugust 27, 2026·Update

0.4.38 — Chakra Double Jump & Bug Fixes

Chakra Double Jump and login screen fix are here.

Break the seal

0.4.38 is now live. Chakra Double Jump, Chakra Recharge, and a host of bug fixes including the login screen issue.

Read the full dispatch
June 4, 2026·Update

0.4.37 — Additional Content

The Ko Kakusei Minor Awakening Scroll is now in the game.

Break the seal

A few more things just dropped. The Ko Kakusei Minor Awakening Scroll is now in the game — use it and see what wakes up.

Read the full dispatch
June 2, 2026·Update

Update 0.4.37 — Now Live

A full armor system is live.

Break the seal

The wait is over. A full armor system is live. Cloaks, gloves, pants, shirts, helmets, bracers, shoulder pads, and chest armor.

Read the full dispatch
May 14, 2026·Update

0.4.37 — On Its Way

That is on us, and we are not going to pretend otherwise.

Break the seal

A message to the community. We know 0.4.37 has been a long time coming. That is on us and we are not going to pretend otherwise.

Read the full dispatch

Mission Board

The Path Ahead

Every patch is a mission. Drag the board. Unroll anything you want to read.

S

The Village So Far

Cleared

Complete100%
Unroll

Five years, one developer. A 35 by 35 mile open world with five hidden villages and a starter hub. 80+ jutsu from Clone Technique to Apocalypse rank, unlocked with Jutsu Points in the Skill Tree. 260+ weapons and a full armor system with set bonuses. Mine copper, iron, and gold, smelt ingots at a furnace, forge gear at a workbench. Hunt deer, boar, bear, and tiger, then cook what you killed for buffs. Clans, parties, trading, and open world PvP. A dragon that hunts you. Everything you own lives on the cloud servers, so your legacy follows you to any machine you log in from.

C

Nindo Shop

Cleared

Complete100%
Unroll

The shop went live on the main menu. Weapons, food, and supplies for copper, silver, and gold. Developer items sit behind Nindo Tokens.

B0.4.36

Inventory & Equipment Sync

Cleared

Complete100%
Unroll

Full cloud save. Your gear follows you across sessions and saves the moment you equip or unequip anything. No more losing a set because the server hiccuped.

S0.4.37

The Big One

Cleared

Complete100%
Unroll

The largest update ever built for this game. A full armor system — cloaks, gloves, pants, shirts, helmets, bracers, shoulder pads, chest armor. Match 3 of 5 pieces for a stat bonus, all 5 and it grows stronger. Katanas arrived as a new weapon class. Every weapon stat rebuilt. Kunai throw cost dropped from 50 chakra to 30. A minimap in the HUD, press M for the full map. Village registration at the main gate with Elder Daichi. New NPCs walking the village with lore from before the land fell. Auto-tracking stripped from most jutsu — your aim matters now. A full audio pass, new animations, a new main menu track, and a rebuilt UI.

A0.4.38

Stability Pass

In Hand

Progress85%
Unroll

Eight fixes done and in the build. Three need real players on live servers before this ships. That is the only thing standing between 0.4.38 and your download.

Cleared

  • Stacked equip-replace bug
  • Mission reward cloud sync
  • Drop replication fix
  • Sticky widget fix — all four phases
  • Debounce system
  • Squad decline notification
  • Clan decline notification
  • “Interact to start” stuck screen

Awaiting field test

  • Drop replication
  • Sticky widget fixes
  • Interact to start fix

These need players on live servers. Nothing else blocks the patch.

B0.4.39

XP, Levels & Jutsu

In Hand

Progress45%
Unroll

Cloud-synced leveling, jutsu points, and skill tree unlocks. Every level saved to the server the second you earn it.

C

Trading Cloud Sync

Open

Unroll

Player-to-player trading already works between shinobi. Next is full cloud sync so every trade persists and nothing gets lost between sessions.

A

Combat Overhaul

Open

Unroll

Reworked hit detection, combo chains, a real parry system, and enemy AI that reads what you are doing instead of running a script.

B

Wall Running & Tree Jumping

Open

Unroll

Vertical traversal. Run up walls, launch between treetops. Cross the world over it, not through it.

S

Kage Tournament

Open

Unroll

Monthly PvP tournaments. Whoever wins holds the seat and gets real power over the village — appointing Jonin, running Chunin exams, setting taxes, declaring war and ending it.

S

Tailed Beasts

Open

Unroll

Ancient chakra entities roaming the world with power nothing else comes close to. Hunt them. Contain them. If you survive it, wield them.

Standing

A Living, Breathing Shinobi World

The Standing Order

Not a game with players in it. A world that runs on them.

Unroll

Hunters move through the forest before dawn and drag what they killed back to the gate. Cooks work open-air kitchens, feeding squads before an S-rank deployment. Blacksmiths run the forge on custom orders from clan leaders who know a war is coming.

Traders load wagons and ride between villages. One village grows rare herbs. Another owns the iron. Routes form because somebody needed something. Alliances form because routes need protecting. And somebody eventually decides it is easier to take the wagon than to buy from it.

The Kage is a real player who won the seat in combat. He appoints Jonin captains and Anbu operatives. They hand out missions to real players. Every rank earned. Every order given by a person.

Fishermen work the river banks. Farmers tend crops outside the gate while shinobi patrol the perimeter. The economy breathes. The politics shift. The world moves because the people in it moved it.

Every villager is a real player. Every decision is somebody’s.

Drag the rail — or swipe the board

The board changes when the work changes. Follow it live on Discord.

5 Years in the Making

Built by one developer. Every system handcrafted. Here's what's already in the game.

⚔️

Combat & Jutsu

80+ jutsu across 8 rank tiers. Skill-based real-time combat with 260+ weapons.

🏯

Clans & Squads

Create clans, form squads, send party invites. Built-in clan, party, and global chat.

🌍

Massive Open World

35×35 mile world with villages, forests, ruins, and mythical creatures to discover.

⛏️

Crafting & Mining

Mine ore veins, smelt ingots, and craft weapons and gear. Full resource economy.

🍳

Cooking System

Gather ingredients, find cooking pots, and craft food with powerful combat buffs.

📜

Missions & Quests

Take on missions from village boards. Hunt rogue ninja, eliminate targets, earn rewards.

🤝

Player Trading

Trade weapons, gear, and materials directly with other players. Player-driven economy.

🛡️

Solo & Multiplayer

Full offline single-player or jump online with dedicated servers. Your choice.

☁️

Cloud Saves

Inventory, equipment, and currency synced to PlayFab. Log out and pick up where you left off.

And this is just the beginning.

The Shinobi Codex

Playtest · Open Call

What Shinobi Are Saying

Shinobi Unleashed is in active playtest, so Steam reviews are not open yet. If you have put hours into this world, we want to hear it. Send your review to the developer directly and it goes on this page.

01

DrosS — Leaf Village

"After 50+ hours, I can honestly say Shinobi Unleashed has huge potential. The best part isn't just the gameplay - it's seeing how actively the developer listens to the community and keeps improving the game with every update. I'm excited to see where this journey takes us."

🍃
⭐⭐⭐⭐⭐ · 50+ hours played
02

Reserved for a playtester

Your name, your village, your words — on the front page.

+
Awaiting submission
03

Reserved for a playtester

Your name, your village, your words — on the front page.

+
Awaiting submission
04

Reserved for a playtester

Your name, your village, your words — on the front page.

+
Awaiting submission

Send Us Your Review

A few sentences is plenty. Include your in-game name and roughly how long you have played. We publish with your permission, and we never edit your words.

Submit via Discord Submit via Email

A Letter From the Developer

Welcome to the village!

Hands blur through the signs. The air goes hot. A fireball the size of a house leaves your chest and the treeline stops existing.

You start as a Genin who can't throw a kunai straight and can barely hold a clone together. You end up in two hundred feet of chakra armor, standing over a village, splitting a mountain because somebody pissed you off. Tearing a hole through space and stepping out on the other side of the world. Catching an incoming Fire Ball and sending it to another dimension before it lands. Become a shinobi unleashed.

Read the rest

80+ jutsu, E-rank to Apocalypse. Nobody hands you any of them. You go take them.

35 by 35 miles. Every shinobi you pass is a person.

Your Kage is a person. He won the monthly tournament, he holds the seat, and he appoints Jonin, runs the Chunin exams, sets the taxes, declares war and ends it. The Jonin who sends you on your first escort mission is a person. So is the merchant you're guarding. So is the guy waiting in the treeline to take his cart — he watched that route for a week and picked the bend in the road where nobody would hear it.

Nothing out here is scripted. Villages go up because players build them. Wars start because somebody decided. You rank up because your village needed someone and you showed up. Not because a bar filled.

Here's the thing nobody tells you about most games: your weapons are lying to you. That kunai isn't a kunai. It's a line the engine draws to see what it touches. It doesn't spin. It doesn't drop. It doesn't exist. And you can feel it, even when you can't name it.

Mine are real. Every one has weight and spin and a real edge, and gravity is pulling on it the whole way. Throw one at a wall and it sticks or skips depending on the angle you gave it. Throw two and they hit each other mid-air. Whatever happens next isn't a scripted outcome. It's physics doing what physics does.

Which means somebody out there is going to bounce a kunai off another kunai and bury it in a guy standing behind a tree, and I will never be able to take credit for that. He found it. It was always in there. He just looked harder than everyone else.

Nobody asked me for that. It would've been faster to fake it, and 99% of players would never have known. But that 1% is the entire reason worlds feel alive. The person who tries the stupid thing and finds out the game was built honestly enough to let it work.

Jutsu are getting the same treatment. Fire meeting wind isn't going to play a canned animation. The wind will feed the fire. Lightning will find water and go where the water goes. Earth will actually stop things. Build a world out of real rules instead of a script and it starts doing things you never programmed.

My name's Payton. I grew up on ninja stories about a nobody clawing his way up to shake the world, and I waited years for someone to build a real one. Nobody did.

So: 15 hours a day, almost every day. 5 years. About $100,000 of my own money. Every jutsu, every weapon, every rock out there came out of one chair.

It stays free. Forever. Microtransactions will be cosmetic only — nothing you buy will ever beat somebody who put in the work.

And this game is not going to be easy on you. You'll die. World-ending jutsu won't come cheap and that's the point. Power handed to you isn't worth having. But the day you tear one open, it's yours. I want a really bad ass open world shinobi game and I'm going to make it happen.

Fuck yes! You actually clicked it. You found an easter egg! Your power is unimaginable. Anything you can think of in your head you can make a reality. You have all the information you need inside you. You know what you need to do. Unlock yourself. Transcend the barriers and conditioning in your mind and obtain mother fucking greatness and surround yourself in opulence shinobi. I know you can do it. You can feel it can't you? That exploding feeling inside. You know you were meant for greatness. Go get it. It's all yours. You are the only thing holding you back from everything you desire. I'm glad we had this talk. I hope you wake up and stop accepting less than you deserve. I'll meet you at the top.

— Payton

Payton

Lead Developer, Unleashed Software

⛩️

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